| color | TissueForge::rendering::Style | |
| flags | TissueForge::rendering::Style | |
| fromString(const std::string &str) | TissueForge::rendering::Style | static |
| getColorMap() const | TissueForge::rendering::Style | |
| getColorMapper() const | TissueForge::rendering::Style | |
| getVisible() const | TissueForge::rendering::Style | |
| init(const fVector3 *color=NULL, const bool &visible=true, uint32_t flags=STYLE_VISIBLE, ColorMapper *cmap=NULL) (defined in TissueForge::rendering::Style) | TissueForge::rendering::Style | |
| map_color(struct Particle *p) | TissueForge::rendering::Style | |
| map_color(struct Angle *a) | TissueForge::rendering::Style | |
| map_color(struct Bond *b) | TissueForge::rendering::Style | |
| map_color(struct Dihedral *d) | TissueForge::rendering::Style | |
| mapper | TissueForge::rendering::Style | |
| setColor(const std::string &colorName) | TissueForge::rendering::Style | |
| setColorMap(const std::string &colorMap) | TissueForge::rendering::Style | |
| setColorMapper(ColorMapper *cmap) | TissueForge::rendering::Style | |
| setFlag(StyleFlags flag, bool value) | TissueForge::rendering::Style | |
| setVisible(const bool &visible) | TissueForge::rendering::Style | |
| Style(const fVector3 *color=NULL, const bool &visible=true, uint32_t flags=STYLE_VISIBLE, ColorMapper *cmap=NULL) (defined in TissueForge::rendering::Style) | TissueForge::rendering::Style | |
| Style(const std::string &color, const bool &visible=true, uint32_t flags=STYLE_VISIBLE, ColorMapper *cmap=NULL) | TissueForge::rendering::Style | |
| Style(const Style &other) (defined in TissueForge::rendering::Style) | TissueForge::rendering::Style | |
| toString() | TissueForge::rendering::Style | |