Tissue Forge C++ 0.2.1
Interactive, particle-based physics, chemistry and biology modeling and simulation environment
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TissueForge::rendering::Style Member List

This is the complete list of members for TissueForge::rendering::Style, including all inherited members.

colorTissueForge::rendering::Style
flagsTissueForge::rendering::Style
fromString(const std::string &str)TissueForge::rendering::Stylestatic
getColorMap() constTissueForge::rendering::Style
getColorMapper() constTissueForge::rendering::Style
getVisible() constTissueForge::rendering::Style
init(const fVector3 *color=NULL, const bool &visible=true, uint32_t flags=STYLE_VISIBLE, ColorMapper *cmap=NULL) (defined in TissueForge::rendering::Style)TissueForge::rendering::Style
map_color(struct Particle *p)TissueForge::rendering::Style
map_color(struct Angle *a)TissueForge::rendering::Style
map_color(struct Bond *b)TissueForge::rendering::Style
map_color(struct Dihedral *d)TissueForge::rendering::Style
mapperTissueForge::rendering::Style
setColor(const std::string &colorName)TissueForge::rendering::Style
setColorMap(const std::string &colorMap)TissueForge::rendering::Style
setColorMapper(ColorMapper *cmap)TissueForge::rendering::Style
setFlag(StyleFlags flag, bool value)TissueForge::rendering::Style
setVisible(const bool &visible)TissueForge::rendering::Style
Style(const fVector3 *color=NULL, const bool &visible=true, uint32_t flags=STYLE_VISIBLE, ColorMapper *cmap=NULL) (defined in TissueForge::rendering::Style)TissueForge::rendering::Style
Style(const std::string &color, const bool &visible=true, uint32_t flags=STYLE_VISIBLE, ColorMapper *cmap=NULL)TissueForge::rendering::Style
Style(const Style &other) (defined in TissueForge::rendering::Style)TissueForge::rendering::Style
toString()TissueForge::rendering::Style