Tissue Forge C++ 0.2.1
Interactive, particle-based physics, chemistry and biology modeling and simulation environment
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TissueForge::ClusterParticleHandle Member List

This is the complete list of members for TissueForge::ClusterParticleHandle, including all inherited members.

become(ParticleType *type)TissueForge::ParticleHandle
cluster()TissueForge::ClusterParticleHandle
ClusterParticleHandle() (defined in TissueForge::ClusterParticleHandle)TissueForge::ClusterParticleHandle
ClusterParticleHandle(const int &id) (defined in TissueForge::ClusterParticleHandle)TissueForge::ClusterParticleHandle
destroy()TissueForge::ParticleHandle
distance(ParticleHandle *_other)TissueForge::ParticleHandle
fission(FVector3 *axis=NULL, bool *random=NULL, FPTYPE *time=NULL, FVector3 *normal=NULL, FVector3 *point=NULL) (defined in TissueForge::ClusterParticleHandle)TissueForge::ClusterParticleHandle
fission() (defined in TissueForge::ParticleHandle)TissueForge::ParticleHandlevirtual
get()TissueForge::ParticleHandleinline
getAge()TissueForge::ParticleHandle
getAngles()TissueForge::ParticleHandle
getBondedNeighborIds()TissueForge::ParticleHandle
getBondedNeighbors()TissueForge::ParticleHandle
getBonds()TissueForge::ParticleHandle
getCenterOfMass()TissueForge::ClusterParticleHandle
getCentroid()TissueForge::ClusterParticleHandle
getCharge()TissueForge::ParticleHandle
getClusterId()TissueForge::ParticleHandle
getDihedrals()TissueForge::ParticleHandle
getFlags()TissueForge::ParticleHandle
getForce()TissueForge::ParticleHandle
getForceInit()TissueForge::ParticleHandle
getFrozen()TissueForge::ParticleHandle
getFrozenX()TissueForge::ParticleHandle
getFrozenY()TissueForge::ParticleHandle
getFrozenZ()TissueForge::ParticleHandle
getId()TissueForge::ParticleHandle
getMass()TissueForge::ParticleHandle
getMomentOfInertia()TissueForge::ClusterParticleHandle
getName()TissueForge::ParticleHandle
getName2()TissueForge::ParticleHandle
getNumParts()TissueForge::ClusterParticleHandle
getPartIds()TissueForge::ClusterParticleHandle
getPosition()TissueForge::ParticleHandle
getRadius()TissueForge::ParticleHandle
getRadiusOfGyration()TissueForge::ClusterParticleHandle
getSpecies()TissueForge::ParticleHandle
getStyle()TissueForge::ParticleHandle
getTypeId()TissueForge::ParticleHandle
getVelocity()TissueForge::ParticleHandle
getVolume()TissueForge::ParticleHandle
has(const int32_t &pid)TissueForge::ClusterParticleHandle
has(ParticleHandle *part)TissueForge::ClusterParticleHandle
idTissueForge::ParticleHandle
items()TissueForge::ClusterParticleHandle
neighborIds(const FPTYPE &distance, const TissueForge::ParticleTypeList &types)TissueForge::ParticleHandle
neighborIds(const FPTYPE &distance, const std::vector< ParticleType > &types)TissueForge::ParticleHandle
neighborIds(const FPTYPE &distance=-FPTYPE_ONE)TissueForge::ParticleHandle
neighborIds(const TissueForge::ParticleTypeList &types)TissueForge::ParticleHandle
neighborIds(const std::vector< ParticleType > &types)TissueForge::ParticleHandle
neighbors(const FPTYPE &distance, const TissueForge::ParticleTypeList &types)TissueForge::ParticleHandle
neighbors(const FPTYPE &distance, const std::vector< ParticleType > &types)TissueForge::ParticleHandle
neighbors(const FPTYPE &distance)TissueForge::ParticleHandle
neighbors(const TissueForge::ParticleTypeList &types)TissueForge::ParticleHandle
neighbors(const std::vector< ParticleType > &types)TissueForge::ParticleHandle
operator ClusterParticleHandle *()TissueForge::ParticleHandle
operator()(ParticleType *partType, FVector3 *position=NULL, FVector3 *velocity=NULL)TissueForge::ClusterParticleHandle
operator()(ParticleType *partType, const std::string &str)TissueForge::ClusterParticleHandle
part()TissueForge::ParticleHandleinline
ParticleHandle() (defined in TissueForge::ParticleHandle)TissueForge::ParticleHandleinline
ParticleHandle(const int &id) (defined in TissueForge::ParticleHandle)TissueForge::ParticleHandleinline
relativePosition(const FVector3 &origin, const bool &comp_bc=true)TissueForge::ParticleHandle
setCharge(const FPTYPE &charge)TissueForge::ParticleHandle
setForceInit(FVector3 force)TissueForge::ParticleHandle
setFrozen(const bool frozen)TissueForge::ParticleHandle
setFrozenX(const bool frozen)TissueForge::ParticleHandle
setFrozenY(const bool frozen)TissueForge::ParticleHandle
setFrozenZ(const bool frozen)TissueForge::ParticleHandle
setMass(const FPTYPE &mass)TissueForge::ParticleHandle
setPosition(FVector3 position)TissueForge::ParticleHandle
setRadius(const FPTYPE &radius)TissueForge::ParticleHandle
setStyle(rendering::Style *style)TissueForge::ParticleHandle
setVelocity(FVector3 velocity)TissueForge::ParticleHandle
sphericalPosition(Particle *particle=NULL, FVector3 *origin=NULL)TissueForge::ParticleHandle
split(FVector3 *axis=NULL, bool *random=NULL, FPTYPE *time=NULL, FVector3 *normal=NULL, FVector3 *point=NULL)TissueForge::ClusterParticleHandle
TissueForge::ParticleHandle::split()TissueForge::ParticleHandlevirtual
TissueForge::ParticleHandle::split(const FVector3 &childDirection)TissueForge::ParticleHandlevirtual
TissueForge::ParticleHandle::split(const FPTYPE &childRatio)TissueForge::ParticleHandlevirtual
TissueForge::ParticleHandle::split(const std::vector< FPTYPE > &speciesRatios)TissueForge::ParticleHandlevirtual
TissueForge::ParticleHandle::split(const FVector3 &childDirection, const FPTYPE &childRatio, ParticleType *parentType=NULL, ParticleType *childType=NULL)TissueForge::ParticleHandlevirtual
TissueForge::ParticleHandle::split(const FVector3 &childDirection, const FPTYPE &childRatio, const std::vector< FPTYPE > &speciesRatios, ParticleType *parentType=NULL, ParticleType *childType=NULL)TissueForge::ParticleHandlevirtual
str() const override (defined in TissueForge::ClusterParticleHandle)TissueForge::ClusterParticleHandlevirtual
type()TissueForge::ParticleHandleinline
virial(FPTYPE *radius=NULL)TissueForge::ParticleHandlevirtual