| become(ParticleType *type) | TissueForge::ParticleHandle | |
| destroy() | TissueForge::ParticleHandle | |
| distance(ParticleHandle *_other) | TissueForge::ParticleHandle | |
| fission() (defined in TissueForge::ParticleHandle) | TissueForge::ParticleHandle | virtual |
| get() | TissueForge::ParticleHandle | inline |
| getAge() | TissueForge::ParticleHandle | |
| getAngles() | TissueForge::ParticleHandle | |
| getBondedNeighborIds() | TissueForge::ParticleHandle | |
| getBondedNeighbors() | TissueForge::ParticleHandle | |
| getBonds() | TissueForge::ParticleHandle | |
| getCharge() | TissueForge::ParticleHandle | |
| getClusterId() | TissueForge::ParticleHandle | |
| getDihedrals() | TissueForge::ParticleHandle | |
| getFlags() | TissueForge::ParticleHandle | |
| getForce() | TissueForge::ParticleHandle | |
| getForceInit() | TissueForge::ParticleHandle | |
| getFrozen() | TissueForge::ParticleHandle | |
| getFrozenX() | TissueForge::ParticleHandle | |
| getFrozenY() | TissueForge::ParticleHandle | |
| getFrozenZ() | TissueForge::ParticleHandle | |
| getId() | TissueForge::ParticleHandle | |
| getMass() | TissueForge::ParticleHandle | |
| getName() | TissueForge::ParticleHandle | |
| getName2() | TissueForge::ParticleHandle | |
| getPosition() | TissueForge::ParticleHandle | |
| getRadius() | TissueForge::ParticleHandle | |
| getSpecies() | TissueForge::ParticleHandle | |
| getStyle() | TissueForge::ParticleHandle | |
| getTypeId() | TissueForge::ParticleHandle | |
| getVelocity() | TissueForge::ParticleHandle | |
| getVolume() | TissueForge::ParticleHandle | |
| id | TissueForge::ParticleHandle | |
| neighborIds(const FPTYPE &distance, const TissueForge::ParticleTypeList &types) | TissueForge::ParticleHandle | |
| neighborIds(const FPTYPE &distance, const std::vector< ParticleType > &types) | TissueForge::ParticleHandle | |
| neighborIds(const FPTYPE &distance=-FPTYPE_ONE) | TissueForge::ParticleHandle | |
| neighborIds(const TissueForge::ParticleTypeList &types) | TissueForge::ParticleHandle | |
| neighborIds(const std::vector< ParticleType > &types) | TissueForge::ParticleHandle | |
| neighbors(const FPTYPE &distance, const TissueForge::ParticleTypeList &types) | TissueForge::ParticleHandle | |
| neighbors(const FPTYPE &distance, const std::vector< ParticleType > &types) | TissueForge::ParticleHandle | |
| neighbors(const FPTYPE &distance) | TissueForge::ParticleHandle | |
| neighbors(const TissueForge::ParticleTypeList &types) | TissueForge::ParticleHandle | |
| neighbors(const std::vector< ParticleType > &types) | TissueForge::ParticleHandle | |
| operator ClusterParticleHandle *() | TissueForge::ParticleHandle | |
| part() | TissueForge::ParticleHandle | inline |
| ParticleHandle() (defined in TissueForge::ParticleHandle) | TissueForge::ParticleHandle | inline |
| ParticleHandle(const int &id) (defined in TissueForge::ParticleHandle) | TissueForge::ParticleHandle | inline |
| relativePosition(const FVector3 &origin, const bool &comp_bc=true) | TissueForge::ParticleHandle | |
| setCharge(const FPTYPE &charge) | TissueForge::ParticleHandle | |
| setForceInit(FVector3 force) | TissueForge::ParticleHandle | |
| setFrozen(const bool frozen) | TissueForge::ParticleHandle | |
| setFrozenX(const bool frozen) | TissueForge::ParticleHandle | |
| setFrozenY(const bool frozen) | TissueForge::ParticleHandle | |
| setFrozenZ(const bool frozen) | TissueForge::ParticleHandle | |
| setMass(const FPTYPE &mass) | TissueForge::ParticleHandle | |
| setPosition(FVector3 position) | TissueForge::ParticleHandle | |
| setRadius(const FPTYPE &radius) | TissueForge::ParticleHandle | |
| setStyle(rendering::Style *style) | TissueForge::ParticleHandle | |
| setVelocity(FVector3 velocity) | TissueForge::ParticleHandle | |
| sphericalPosition(Particle *particle=NULL, FVector3 *origin=NULL) | TissueForge::ParticleHandle | |
| split() | TissueForge::ParticleHandle | virtual |
| split(const FVector3 &childDirection) | TissueForge::ParticleHandle | virtual |
| split(const FPTYPE &childRatio) | TissueForge::ParticleHandle | virtual |
| split(const std::vector< FPTYPE > &speciesRatios) | TissueForge::ParticleHandle | virtual |
| split(const FVector3 &childDirection, const FPTYPE &childRatio, ParticleType *parentType=NULL, ParticleType *childType=NULL) | TissueForge::ParticleHandle | virtual |
| split(const FVector3 &childDirection, const FPTYPE &childRatio, const std::vector< FPTYPE > &speciesRatios, ParticleType *parentType=NULL, ParticleType *childType=NULL) | TissueForge::ParticleHandle | virtual |
| str() const (defined in TissueForge::ParticleHandle) | TissueForge::ParticleHandle | virtual |
| type() | TissueForge::ParticleHandle | inline |
| virial(FPTYPE *radius=NULL) | TissueForge::ParticleHandle | virtual |