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Tissue Forge C++ 0.2.1
Interactive, particle-based physics, chemistry and biology modeling and simulation environment
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A working valued-object of an underlying Species attached to an object. More...
#include <tfSpeciesValue.h>

Public Member Functions | |
| TissueForge::state::Species * | species () |
| FloatP_t | getValue () const |
| void | setValue (const FloatP_t &_value) |
| bool | getBoundaryCondition () |
| int | setBoundaryCondition (const int &value) |
| FloatP_t | getInitialAmount () |
| int | setInitialAmount (const FloatP_t &value) |
| FloatP_t | getInitialConcentration () |
| int | setInitialConcentration (const FloatP_t &value) |
| bool | getConstant () |
| int | setConstant (const int &value) |
| FloatP_t | secrete (const FloatP_t &amount, const TissueForge::ParticleList &to) |
| Secrete this species into a neighborhood. | |
| FloatP_t | secrete (const FloatP_t &amount, const FloatP_t &distance) |
| Secrete this species into a neighborhood. | |
| SpeciesValue (struct TissueForge::state::StateVector *state_vector, uint32_t index) | |
Public Attributes | |
| struct TissueForge::state::StateVector * | state_vector |
| uint32_t | index |
A working valued-object of an underlying Species attached to an object.
| FloatP_t TissueForge::state::SpeciesValue::secrete | ( | const FloatP_t & | amount, |
| const FloatP_t & | distance ) |
Secrete this species into a neighborhood.
| amount | Amount to secrete. |
| distance | Neighborhood distance. |
| FloatP_t TissueForge::state::SpeciesValue::secrete | ( | const FloatP_t & | amount, |
| const TissueForge::ParticleList & | to ) |
Secrete this species into a neighborhood.
| amount | Amount to secrete. |
| to | List of particles to secrete to. |