Tissue Forge C++ 0.2.1
Interactive, particle-based physics, chemistry and biology modeling and simulation environment
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tfUniverse.h File Reference
#include "TissueForge_private.h"
#include <mdcore_double.h>
#include "io/tf_io.h"
#include <unordered_map>
#include "event/tfEventList.h"
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Classes

struct  TissueForge::Universe
 The universe is a top level singleton object, and is automatically initialized when the simulator loads. The universe is a representation of the physical universe that we are simulating, and is the repository for all physical object representations. More...
 
struct  TissueForge::UniverseConfig
 Initialize an engine with the given data. More...
 

Namespaces

namespace  TissueForge
 Include Python header, disable linking to pythonX_d.lib on Windows in debug mode.
 
namespace  TissueForge::io
 Tissue Forge I/O.
 

Functions

HRESULT TissueForge::Universe_Step (FloatP_t until, FloatP_t dt)
 
int TissueForge::Universe_Flag (Universe::Flags flag)
 
HRESULT TissueForge::Universe_SetFlag (Universe::Flags flag, int value)
 
UniverseTissueForge::getUniverse ()
 
template<>
HRESULT TissueForge::io::toFile (const Universe &dataElement, const MetaData &metaData, IOElement &fileElement)
 
template<>
HRESULT TissueForge::io::fromFile (const IOElement &fileElement, const MetaData &metaData, Universe *dataElement)
 

Variables

Universe TissueForge::_Universe